A past that might have been and a future that could be.
A combination of today's invention with yesterday's technology.
Welcome to the world of steampunk.

Lor' luv a duck! Welcome aboard da B.E. Liner. We art delighted ter 'ave you. My name is Captain Bronwen. I'll be steerin thou through da muddle what its da life of steampunk. It is mawer van cogs an' gears. It is a style, a fashion, a way ov life. The key is da story. The adventure. Know what I mean?

Lawd above. Forgive me. Allow me now ter speak in such a language what wawer ov thou shall understand.

A quick look out of my monocular indicates that a fog is on the horizon. I fear a storm may be at our heels. We will depart quickly, or we may be stuck here for days. If you plan to stay on deck for our departure, I suggest that you put on your goggles and grab hold of the craft's edge. There is a high probability of wind gusts. Perhaps you may be more comfortable below deck. Either way ye are about to embark on an epic adventure. Curiosity is sure to get the better of you.

If this is your first time traveling with us you may find yourself asking, "Steam what?"  If so, please be sure to follow our crew's counsel. Hopefully you will find the answer to that question and any others that you may seek.

Steampunk hath evolved to include many different meanings. 

Simply put Steampunk is an inspired movement of creativity and imagination. With a backdrop of either Victorian England or American West at hand, modern technologies art re-imagined and realized as elaborate works of art, fashion, and mechanics. 


Over time many new sub-genres of Steampunk have morphed into existence. The three most commonly recognized are:

1.       Steampunk: a sub-genre of science fiction that typically features steam-powered machinery in a post-apocalyptic or fantasy world

2.      Cyberpunk: in a future setting, noted for its focus on "high tech and low life: features advanced technology and science, such as information technology and cybernetics, coupled with a degree of breakdown or radical change in the social order

3.      Dieselpunk: combines the aesthetics of the diesel-based technology of the interwar period through to the 1950s with retro-futuristic technology and post-modern sensibilities

 Now let’s break these down even further: (sub-genres of steampunk)

    • Spacepunk

    • Splatterpunk

    • Steamfunk

    • Ricepunk

    • Sailpunk

    • Sandalpunk

Atompunk/ Atomicpunk: the pre-digital period of 1945–1965, including mid-century Modernism, the Atomic Age, Jet Age and Space Age, Communism and concern about it exaggerated as paranoia in the USA along with Neo-Soviet styling, underground cinema, Googie architecture, the Sputnik programme, superhero fiction, the rise of the US military/industrial powers and the fall-out of Chernobyl. Its aesthetic tends toward Populuxe and Raygun Gothic, which describe a retro-futuristic vision of the world

Clockpunk: Clockpunk portrays Renaissance-era science and technology based on pre-modern designs

Decopunk: centered around the Art Deco and Streamline Modern art styles, and based around the period between the 1920s and 1950s

Elfpunk: faeries and elves are transplanted from rural folklore into modern urban settings

Gaslight/Gaslamp Romance: most commonly set in a romanticized, smoky, 19th-century London

Mythpunk: starts in folklore and myth and adds elements of postmodern techniques

Nowpunk: contemporary fiction set in the time period in which the fiction is being published

Planetary Romance: fiction involving swashbuckling action in strange locales (alien planets or the center of the Earth) with little or no regard to actual physics or science

Scientific Romance: science fiction of the Victorian or Edwardian Eras that is fiction based on scientific ideas of the time

Steampulp: steampunk without the dystopian view

Valvepunk/ Teslapunk: Valvepunk’s aesthetic is all about Bakelite, which was invented in 1907 and stopped being popular around the Second World War, after which it was replaced with more modern plastics and resins in the home and most industrial applications: It is all about valves, obviously, the technology of radio sets and the early television.

Victorian Steampunk: A modern Science Fiction work (post-1930s) that is set in the early parts of the industrial revolution. 

Biopunk: struggles of individuals or groups, often the product of human experimentation, against a backdrop of totalitarian governments or megacorporations which misuse bio-technologies as means of social control or profiteering. 

Cogpunk: includes the handmade automations and horological wonders that were made before the Industrial era, and the French Industrial clocks of the Victorian era, Twentieth Century clockwork tin toys and much, much more. It is a meticulous aesthetic, all about uniqueness and one-offs.

Dreampunk: fledgling genre of post-modern, dystopian fiction that concentrates on the alchemical power of dreams and the exploration of 'Countercultures'.

Gaslamp Fantasy: any fiction with a Neo-Victorian setting and steamtech that behaves more like magic than science

Medieval Steampunk:  Speculative fiction set during the Middle Ages.

Nanopunk: describes a world in which the use of biotechnology is limited or prohibited, and only nanites and nanotechnology is in wide use

Postcyberpunk: portray an utopia or to blend elements of utopia and dystopia extremes into a more mature (to cyberpunk) societal vision:  ubiquitous datasphere of computerized information and cybernetic augmentation of the human body

Steamgoth: encompasses a dark vision not found in Steampunk and embraces the magical and the paranormal as well.

Silkpunk: blend of science fiction and fantasy drawing inspiration from classical East Asian antiquity. 

Stonepunk: set roughly during the Stone Age in which the characters utilize Neolithic Revolution–era technology constructed from materials more or less consistent with the time period, but possessing anachronistic complexity and function

Western Steampunk: a science-fiction story set in the American Old West

Feature Artist

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